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MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.22 18:27:00 -
[1]
I think it's funny that those defending the invulnerability of cloaked ships have two main arguments that contradict each other:
1) Camp #1 argues that AFK cloaking is fine because they aren't doing anything. It's all in the defenders' mind and they actually can't hurt anyone.
2) Camp #2 argues that AFK cloaking is fine because that is the purpose of the ship, to pick off targets and attack on its terms without compromise.
Yet, both these camps, since they happen to want the same goal, are in perfect harmony with each other .
And in reference to a comment some pages ago, that it is the defenders' fault for having 100 people in local and not being able to defend itself from cloakers, seriously, there could be 50,000 players in local actively hunting you. All this would mean is that the cloaker is still safely tucked away in the middle of nowhere waiting for the opportunity when it can be sure it can win the fight 100% in its favor.
Everyone should just hop on a cloaker, cloak and wait until someone else decloaks so they can both decide whether to engage or not. Geez, talk about "Risk vs Rewards!1!". Obviously this shouldn't have to apply to pirates, amirite?
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.22 19:31:00 -
[2]
Originally by: Liang Nuren
Originally by: Drakonium Setting a trap up still depends on the cloaker having the advantage to make the decision on whether to spring that trap or not. No matter how you slice it the cloaker has "the ball in the cour". And there's nothing the defender can do about it.
And there is nothing wrong with that. At all.
There is when all the decision-making is left to the aggressor. He's dictating the situation day after day. This isn't what Eve is about. The defender's decision is wait and then wait some more until the attacker decides to take the trap. This isn't balance.
Quote: No, because you're putting it in context of someone in your house. Let's put it in context of a war, and try again. Because ultimately Eve isn't a "Let's Play House" simulation, it's a PVP/War simulation.
-Liang
Being at war doesn't change anything. The advantages to the aggressor and disadvantages to the defender are still the same. The cloaker still has the ability to force 50+ players into a buddy system because of the threats he possesses while the cloaker himself has virtually zero threats, even with all the security and all the hostiles in place. The cloaker is 100% safe and 100% calls the shots.
Quote: Ed: And in case you missed it, attacking someone's financial assets and money making machine in a war is an option.
Oh, and not to put too fine a point on it, but have you tried offering a ransom for them to leave? I've ransomed more than one system.
Attacking someone's financial assets and money is fine. But that isn't what we are arguing here. The point in question is whether the mechanics are balanced to allow a successful conclusion to either side.
And about the ransom, this is also a decision that the cloaker controls. You're further proving my point that the situation is 100% at the mercy of the cloaker. He can choose to accept a ransom or not. But ulltimately it's the cloakers choice.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.22 22:47:00 -
[3]
Originally by: Thugmo If carebears Paid Attention, they wouldn't be so easy to gank. Honestly, what are you doing ratting with reds or neuts in local - cloaked or otherwise? You should be in a PvP ship hunting them, not in a CNR, whining.
Great idea! But don't stop there. Now tell us how to hunt these cloakers .
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.23 22:13:00 -
[4]
Edited by: MatrixSkye Mk2 on 23/12/2009 22:14:36
Saying that 0.0 is supposed to be cold and hard while at the same time knowing fully well that a cloaked red in hostile territory is 100% safe is laughable. A cloaker can safely even go take a nap while everyone else in system maintains their defenses up waiting for an attack that may or may not come.
Why is this cold harsh universe only appling to your enemies and not yourself? 
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.23 22:39:00 -
[5]
Originally by: Liang Nuren
Originally by: MatrixSkye Mk2
Saying that 0.0 is supposed to be cold and hard while at the same time knowing fully well that a cloaked red in hostile territory is 100% safe is laughable. A cloaker can safely even go take a nap while everyone else in system maintains their defenses up waiting for an attack that may or may not come.
Why is this cold harsh universe only appling to your enemies and not yourself? 
Tell me: have you ever solo aggressed someone with 80 friends in local? Let me just say that it's generally a tense experience.
-Liang
Nice evasion there. What idiot cloaker is going to engage 80+ unfriendlies at the same time?
He'll pick off targets of his own ALWAYS HAVING THE ADVANTAGE TO ENGAGE OR NOT. ALWAYS BEING SAFE. The cloaker DECIDES 100% WHAT, WHEN, WHERE, WHO, WHAT. ALWAYS. The cloaker has absolutely NO RISK to himself. PERIOD.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.23 22:45:00 -
[6]
Originally by: Johan Sabbat The cloaker took his risk travelling into system, sitting there cloaked is his reward.
A hell of a reward I'd say . Get past a gatecamp and suddenly his risk is down to zero. But yeah. Let's keep talking about how 0.0 is supposed to be harsh... Except to the cloaker that is... He got past the gatecamp. He doesn't need any more risk .
And yes, I say get rid of local. I know that when all is said and done, the defender will have the slight advantage, as he should. And you won't like it. So careful with what you wish for.
Support removing local!
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.23 22:51:00 -
[7]
Edited by: MatrixSkye Mk2 on 23/12/2009 22:52:50
Originally by: Liang Nuren
Originally by: MatrixSkye Mk2
Nice evasion there. What idiot cloaker is going to engage 80+ unfriendlies at the same time?
One that doesn't know he's doing it. The cloaker may have the option of when to engage, but you are strictly in control of what he can engage now aren't you?
-Liang
Yes, the same way I'm in control of not losing my house to an earthquake. Because I choose not to buy one. What kind of logic is that? If the odds are against the cloaker he DOESNT HAVE TO ENGAGE. 100% safety.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.23 22:57:00 -
[8]
Originally by: chrisss0r
Originally by: MatrixSkye Mk2
He'll pick off targets of his own ALWAYS HAVING THE ADVANTAGE TO ENGAGE OR NOT. ALWAYS BEING SAFE. The cloaker DECIDES 100% WHAT, WHEN, WHERE, WHO, WHAT. ALWAYS. The cloaker has absolutely NO RISK to himself. PERIOD.
same goes for the 100 man dread fleet sitting in a pos. People acting like a sb will destroy there aliance in blink is so ridiculous
Please point to where anyone has said that an SB will destroy an alliance? That isn't the issue. But nice strawman there.
The issue is the ability of a cloaker to sit 100% safe in 0.0, you know, where it's supposed to be cold and harsh?, and pick off targets at his discretion.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.23 23:05:00 -
[9]
Edited by: MatrixSkye Mk2 on 23/12/2009 23:05:38
Originally by: Siddy will it make you feel safer if i put unscannable ship in safe so you can see it there but have no clue when he deside to act?
Oh, the irony. 24/7 Cloakers preaching on how 0.0 should be unsafe. It's pointless arguing with you when you can't even see YOU yourself are the one 100% safe.
You're that sniper shooting from a tower that has no ladders to climb to you. Picking off your targets when you want how you want. Hey, want to go take a nap? Watch TV? Go right ahead. You'll be alright because nothing can find you. Oh, but before you go, don't forget to preach on how Eve is a cold harsh universe!
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.23 23:11:00 -
[10]
Originally by: chrisss0r yeah because not beeing able to do **** for a few days straight is SO AWESOME
Yes, because cloakers have always be at their screens 24/7. You didn't know? This is a pointless conversation when you don't even understand what the argument is about (or pretending you don't know).
Originally by: Johan Sabbat You do realise it is the mechanic of local that allows the cloaker to choose when to make a safe attack, don't you?
Yes. And I wouldn't mind local being removed. I know it will be replaced by a mechanic which will allow the defender to have the slight advantage on intel, as it should be.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.24 00:25:00 -
[11]
Originally by: Johan Sabbat
Originally by: MatrixSkye Mk2
Originally by: chrisss0r yeah because not beeing able to do **** for a few days straight is SO AWESOME
Yes, because cloakers have always be at their screens 24/7. You didn't know? This is a pointless conversation when you don't even understand what the argument is about (or pretending you don't know).
But if they are AFK then they are no threat...
Yes, if they're AFK they are no threat. Now keep thinking... You'll eventually get there hopefully.
Fake edit: On second thought, I think you already know what the problem with your logic is :) There is no way your brain just stops working at "if they're AFK then they're no threat, end of."
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.24 00:33:00 -
[12]
Originally by: Cracken Yawn anyone ever hear of patrols or defence that's right kiddies if you want too pretend too be a navy you have too do the stuff even the real navy finds boring aka "patrolling".
God forbid a cloaker had to be at his PC doing the boring stuff. Double standards anyone?
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.24 01:22:00 -
[13]
Originally by: Santiago Fahahrri You are correct. A cloaker does have to be at his PC to do anything. Good observation.
No doubt in my mind that a 23/7 cloaker is at his PC the whole time, amirite ?
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.27 01:26:00 -
[14]
Originally by: superteds Has the point been made of the hilarious drawbacks having a cloak incurs? you know the whole 'you cant actually do anything scary when cloaked' bit. or the bit about just get a few intys to patrol the belts?
Great argument. No really. You know what else actually doesn't do anything? A loaded gun. That's right. Unless you press the trigger it does absolutely nothing! Well, until you press the trigger, that is. Then it does something. But if it's just there pointing idly it does absolutely nothing!
That's how stupid your argument is.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.27 02:27:00 -
[15]
Originally by: Santiago Fahahrri And the last thing we want in Eve is someone being able to possibly point guns at someone else, right?
That one flew right past you .
The last thing we need is a mechanic without a proper counter. And that's exactly what we have with these cloakers. They can be in a system cloaked 23/7 without ANY RISK to them. They have everything on their side; time, ability to engage only when they click their PVP flag, they have the ability to keep a system on their toes all while they themselves don't even need to be playing. 100% risk free.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.28 13:02:00 -
[16]
Originally by: prefectro You do not want PVP, you want to carebear with little to no risk.
Irony for the win. It's as if you're talking to the cloakers themselves.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.28 17:07:00 -
[17]
Edited by: MatrixSkye Mk2 on 28/12/2009 17:09:13
Originally by: superteds And 0.0 is a scary place, so bring friends to hold your hand. then if you really can't get away from the scary bomber, your friends can come kill him.
simples
You spew this crap like it means something. Why shouldn't the cloaker be required to bring friends to 0.0?
Right. 0.0 should be a scary place... Except for cloakers. They're allowed to have it easy and can even go to the cinema while logged in hostile territory. Double standards and hypocrisy. Yay!
Grief a PVP'er. Run a mission today! |
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